Steelrising takes a more linear approach to Paris, confining players to linear streets, alleys and occasional detours through destroyed gardens. Let’s start with the game’s level design though. While doing that though, they also managed to apply a new twist to the stamina mechanic that helps promote a more aggressive play style which works out in the games favor. In Steelrising however, Spiders seems to have done their best to emulate the flow of combat, progression and level design around From Software’s proven formula. I realize it’s a bit of a taboo to mention Souls games when talking about other games because it’s such an overused comparison. Different weapons come with different special abilities, like this shield in order to block attacks. What I got instead, was one conversation between my allies discussing the future of ONE character. In my playthrough, I did all of the side quests expecting them to have some sort of impact in the final confrontation but alas, none of it ever came to be. For instance, many of the side quests have the Aegis searching for a way to fight back against the automaton army. I don’t want to spoil my ending, so I won’t get into it but I did expect a lot more to happen. It goes without saying that as a sentient automaton, you stop the king, interrupt his control of the automaton army and save Paris. I quite enjoyed this journey but with all that being said, the ending to Steelrising was very anticlimactic. It’s much simpler to experience the whole story in one playthrough and doesn’t require you to rely on item descriptions, a handful of “sane” NPCs and youtube to paint a complete picture. While Steelrising’s gameplay does copy a very similar blueprint, its story is a much more complete one with cutscenes, dialog and alternate endings while also adding in the spice of environmental storytelling as well. There are far too many Souls-like games that try to emulate what From Software does. Assigned to be the Queen’s bodyguard, Marie Antionette orders the Aegis to travel out into Paris in hopes of learning anything about the mysterious fate of her son, Louis-Charles otherwise known as “Petit Dauphin”.įor me, it was easy to appreciate Spiders’ focus on the narrative side of things. Created by Eugène de Vaucanson, the Aegis is a new, highly sophisticated Automaton capable of learning, adapting and even speaking. The Queen, Marie Antoinette is locked away in a manor, heavily guarded by lethal automaton’s after having slaughtered the remnant of her human royal guard. Imagine that the year is 1789 and the Revolution has been quelled by an army of clockwork machines controlled by King Louis the XVI. Platforms: PC, PS4, PS5, Xbox One, Xbox Series Steelrising -An Alternate Take on the French Revolution: In Spiders’ Steampunk version however, Steelrising offers us a much different outcome than that which we know of. The monarchy was eventually overthrown and many of those involved within the French monarchy found themselves under the dangling blade of a guillotine. You’ve heard about The French Revolution, right? As far as the United States goes, it’s something that is taught in most history classes across and it doesn’t take a history buff to know how it all turned out.
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